IGLib 1.4
The IGLib base library for development of numerical, technical and business applications.
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Base class for all mesh classes. More...
Public Member Functions | |
virtual int | GetNodeNumber (int i) |
Protected Member Functions | |
virtual internal void | SetNodeNumber (int gridpoint, int nodenumber) |
Properties | |
abstract internal List< int > | NodeNumbers [get, set] |
Returns a list of node numbers. This property must be implemented in a concrete derived class in such a way that it returns a non/null list, odherwise GetNodeNuber() and SetNodeNumber() must be overridden. | |
abstract int | NumNodes [get] |
Returns number of grid points. | |
abstract bool | HasFaces [get] |
Gets a value indicating whether the mesh has faces. | |
abstract int | NumFaces [get] |
Returns the number of faces that the mesh has. | |
abstract bool | HasVolumes [get] |
Gets a value indicating whether the mesh has volumes. | |
abstract int | NumVolumes [get] |
Returns the number of volumes that the mesh has. |
Base class for all mesh classes.
virtual int IG::Gr::Mesh::GetNodeNumber | ( | int | i | ) | [inline, virtual] |
virtual internal void IG::Gr::Mesh::SetNodeNumber | ( | int | gridpoint, |
int | nodenumber | ||
) | [inline, protected, virtual] |
abstract internal List<int> IG::Gr::Mesh::NodeNumbers [get, set, protected] |
Returns a list of node numbers. This property must be implemented in a concrete derived class in such a way that it returns a non/null list, odherwise GetNodeNuber() and SetNodeNumber() must be overridden.
Reimplemented in IG::Gr::StructuredSurfaceMesh3D.
abstract int IG::Gr::Mesh::NumNodes [get] |
Returns number of grid points.
Reimplemented in IG::Gr::StructuredSurfaceMesh3D.
abstract bool IG::Gr::Mesh::HasFaces [get] |
Gets a value indicating whether the mesh has faces.
Reimplemented in IG::Gr::StructuredSurfaceMesh3D.
abstract int IG::Gr::Mesh::NumFaces [get] |
Returns the number of faces that the mesh has.
Reimplemented in IG::Gr::StructuredSurfaceMesh3D.
abstract bool IG::Gr::Mesh::HasVolumes [get] |
Gets a value indicating whether the mesh has volumes.
Reimplemented in IG::Gr::SurfceMesh3D.
abstract int IG::Gr::Mesh::NumVolumes [get] |
Returns the number of volumes that the mesh has.
Reimplemented in IG::Gr::SurfceMesh3D.