IGLib 1.4
The IGLib base library for development of numerical, technical and business applications.
|
ContainsActor(vtkRenderer renderer, vtkActor actor) | IG::Gr3d::UtilVtk | [inline, static] |
ContainsActor2D(vtkRenderer renderer, vtkActor2D actor2D) | IG::Gr3d::UtilVtk | [inline, static] |
ContainsRenderer(vtkRenderWindow window, vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
CreateBounds(params vtkRenderer[] renderers) | IG::Gr3d::UtilVtk | [inline, static] |
CreateBounds(params vtkActor[] actors) | IG::Gr3d::UtilVtk | [inline, static] |
GetActors(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetActors2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetActors2DArray(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetActorsArray(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetFirstActor(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetFirstActor2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetFirstRenderer(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
GetNumActors(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetNumActors2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
GetNumRenderers(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
GetRenderers(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
GetRenderersArray(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
GetVtkCamera(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
GetVtkRenderer(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
GetVtkRenderWindow(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
GetVtkRenderWindowControl(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
IsVtkForm(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
LookUpTableRange(ColorScale scalarBarColorScale, int numValues, ref vtkLookupTable ScalarBarLookUpTable) | IG::Gr3d::UtilVtk | [inline, static] |
LookUpTableRange(ColorScale scalarBarColorScale, int numValues, double minRangeLT, double maxRangeLT, ref vtkLookupTable ScalarBarLookUpTable) | IG::Gr3d::UtilVtk | [inline, static] |
RemoveAllActors(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
RemoveAllActors2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
SetBounds(vtkCubeAxesActor actor, IBoundingBox bounds) | IG::Gr3d::UtilVtk | [inline, static] |
UpdateBounds(IBoundingBox bounds, params vtkRenderer[] renderers) | IG::Gr3d::UtilVtk | [inline, static] |
UpdateBounds(ref IBoundingBox bounds, params vtkRenderer[] renderers) | IG::Gr3d::UtilVtk | [inline, static] |
UpdateBounds(IBoundingBox bounds, params vtkActor[] actors) | IG::Gr3d::UtilVtk | [inline, static] |
UpdateBounds(ref IBoundingBox bounds, params vtkActor[] actors) | IG::Gr3d::UtilVtk | [inline, static] |