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The
Dream of Reason : Vadim Fiškin
I.
In
Greek mythology according to one legend it was Prometheus who created mankind
out of clay and water and when Zeus mistreated man, he not just stole fire from
the gods and gave it to man but taught him many useful arts and sciences.
To
recall this mythological moment Robert Wilson’s recent project Immaginando Prometeo
/“Imagining Prometheus” in Milan[1] gave space to different projects and artists of very diverse cultural horizons
to meditate about light. Apart from the main hall and the works within a specifically
built/designed “Gesamtkunstwerk” enviroment Vadim Fiškin’s light project A Speedy Day created a dreamlike passage.[2] A white room with a screen behind a window-like cut at its rear and a clock
running and showing the accelerated time on its electronic display panel on
the left. The light was changing rapidly over the window’s white blank field
so was the ambience by the disguised light system built around the ceiling of
the room. Following the rhythm of the clock days and nights were passing in
front of our eyes. The speed, that is calculated by formula, was selected as
one of the several different options: 24 hours were compressed in 12 minutes
that “would be the “day” of the “Earth clock”, if we were on a rocket
moving out of the Earth with the speed of 299,782 km/sec, (just 10km/sec less than light speed).”[3]
Silently
staring at an illuminated blank screen we watched the light flickering between a
still image that requires quiet contemplation and the moving image which diverts
attention. When Yves Klein in 1961 “staged” Le Vide in Krefeld he wanted the spectator not to see
but perceive colour entering the “zone of immaterial”, the artistic
sensibility of “the real blue.” There the effect of light in the room where
not only the walls but also the ceiling and the floor was painted white
“seemed to make energy visible.”[4] and function as one unit with space and time. Vadim Fiškin plays with the relativity of our perception of time when
alteres the human created units of measurements: seconds, minutes, hours, and
days. The space of A Speedy Day becomes an isolation cell where we are to lose our “normal” sense of time.
One might project some inner films of personal memories and imagination on the
“empty” screen or wander away to relieve the suspence created by the
clock’s infinite reverse countdown, the speeded up view of days and nights
fading away.
As speed creates emptiness A Speedy Day exists through the paradoxical
tension between speeding up and stillness, the logic (as succession of exact
units) of time and the actual perception, the personal experience of duration in
which it becomes fluid and uncontrollable. Similarly to the Movie Theatre series of Hiroshi Sugimoto where the bright white screen – “produced” with
long exposures lasting as long as the photographed sequence of the entire film
– emerges empty and “thus qualifies as either the everything of all possible
images or else their nothingness as vehicles of illusion” and the light
”represents an invisible film enshrined in a visible interior.”[5]
A
Speedy Day eases the
viewers from reality to illusion and back enveloping them in a quasi-cinematic
world of pure perception but Vadim Fiškin’s attitude
towards pleasure closely connected with diverse hypotheses of scientists from
the experiements of Albert Abraham Michelson and Edward Williams Morley [6],
the analysis of George Francis FitzGerald and Hendrik Antoon Lorentz[7] to Albert Einstein’s theory of
Special Relativity – a theory of time and space, proposed that distance and
time are not absolute – and a closely related phenomenon, the so-called clock
or twin paradox, predicted by Special Relativity.[8] A Speedy Day combines encyclopaedic knowledge and visionary imagination with poetry thus
creates a “dream machine” and
ambiance but if one had stepped close to the “window” the machinery behind
the spectacle, the mechanisms of the cinematic/theatrical experience revealed. The
psychological and emotional reactions of the viewer, his affection as well as the
transparency of the spectacle play significant roles.
II.
In
Invisible Cities,Italo
Calvino’s a surreal fantasy, Marco Polo invents dream-cities to
amuse Kubla Khan whose labyrinthine empire becomes a metaphor of the universe
itself. For Polo as a storyteller “with
cities, it is as with dreams: everything imaginable can be dreamed, but even the
most unexpected dream is a rebus that conceals desire or, its reverse, a fear.
Cities like dreams, are made of desires and fears, even if the thread of their
discourse is secret, their rules are absurd, their perspectives deceitful, and
everything conceals something else.”[9]
Vadim
Fiškin’s work open to diverse
interpretations communicates the relations between science, personal experience, desire
and imagination, metaphysics and pragmatism, artificial and real and finds subtle linkage that arouses the viewers’ curiosity, yet leaves them guessing as to its
ultimate. Forcing our imagination to be active the almost mystical aura
of The Dictionary of Imaginary Places connects to a “guidebook of the make-believe" of the same name by
Alberto Manguel and Gianni Guadalupi[10] that contains more than 1200 imaginary places from literary works ranging from
Homer's Aiaia to J.K. Rowling's Hogwarts School of Witchcraft and Wizardry. Two
distorted voices (played from a CD-rom via two adjusted speakers) recite, like
some strange lullabies, names of places and countries. The frequency waves they
produce are shown on a flat screen next to the dreamlike stereographic image of
a performance project "Die
Traumdeutung" with a floating hot air ballon in the Postojna caves.
Employing the objects’ and ideas’ variety of form an illusion is created as
if there was a coherent system underlying the discords of longing.
Virilio
very much stressing Einstein’s role denotes that the metaphysical dimension
originates from the current technological innovation and developments.
Technology inevitably raises metaphysical questions preventing us from
differentiating between materialists and spiritualists.[11] As we live increasingly telematic lives, where 'real' feelings,
behaviours and perception are triggered through abstracted involvements with
artificial structures, and illusions the definition and appearances of 'artificial'
are as well in question. Also as creators of artificial things and being
ourselves artificial shapers of our lives we play a strategic position in the
shaping dynamic of the artificial. In
Vadim Fiškin’s works the creative
imagination and the artificial products are closely related to dreams and
particularly to the way we consciously process them, to our myths. Both our
dreams and our rationality are at the origin of artificiality.
The
recently exhibited Molecule (Marbles)[12] is one of the lagre size twin-series of stereo images[13], deceive the eye by playing with the pictorial illusion of the
artificially (and home-made) built ’real’. Fiškin uses domestic ready-mades,
colour chewing gum balls, straws and knot of wires, to build up structures that
remind us on high-tech scientific pesentations. Within the frame we perceive not
a single image but the illusion of a sequence of relations that gets animated by
our individual moves and changed positions. Illusion serves
to tip the spectator out of his
routine. In Fiškin’s “conditional” pieces the game also takes two and one either steps in or might jealeously watch others
taking the initiative and missing out on the show. The
spectacularity of Firework or Snow_Show (2000) would remain hidden
unless the visitor adressed in person felt encouraged enough to help the small
surprise to come through. >From
the moment the spectator accepts the invitation and presses a button stating his
or her name behind the pulpit he is part of as well as the collaborator in
making the illusion work. When the computer-generated voice announces a
personalized dedication a special light switches on and either a small firework
appears or the dedicated is showered on with artificial snow and could enjoy
some Hawaian guitar music.
Dismantling
conventional notions of narrativity and communication Fiškin
also explores the limits of language and the
manner in which the employment of non-solid matter such as water, light and
sound has the power to convey meanings that transcend normal linguistic
conventions. Similarly to
Ognegraf, that is a translator of data
originating from various sources into fire language, Kaplegraf is a device, which can translate data into ”water drops” language. In
the Valencia installation[14] Kaplegraf (techet reka Volga) 30 "drop devices" were following
a cult song about the river Volga. With Kaplegraf
(drops of reason)[15] Fiškin invited the viewer to make
the device ”communicate” via a personal computer. Kaplegraf learns to solve
the given mathematical operation (adding up) and tells the result in its
computer generated voice followed by the demanded number of drops falling into
transparent bowls. The intensified sound of the drops dominate the exhibition
space from time to time arousing tension between the “romantic” atmosphere
of the shower of water drops and the programmed character of the spectacle
triggered by visitors.
Vadim Fiškin’s
constructions in a way contiguous with the holistic and inter-disciplinary
outlook of Friedrich Kiesler[16] who with his Vision Machine wanted to demonstrate “that
neither light, nor eye, nor brain, alone or in association, can see. But rather,
we see only through the total coordination of human experiences; and even then,
it is our own conceived image, and not really the actual object which we
perceive. We learn, therefore, that we see by creative ability and not by
mechanical reproduction.”[17]
The exhibition took place in the Palazzo della Raggione and Loggia dei
Mercanti between 09.04 and 11.05. 2003
On the other side in a similar passageway, but a black tunnel, was given to
Shirin Neshat whose new film, Issar-The Symphony of Sorrowful Songs, was
collaged out of war footages.
Exerpt from Vadim Fiškin’s
description of the project.
Dörte Zbikowski: Dematerialized. Emptiness and Cyclic Transformation. In:
Iconoclash–Beyond the Image Wars in Science, Religion and Art. Bruno
Latour and Peter Weibel [editors] MIT Press, Cambridge, USA 2002 Zbikowski
calls attention to that “the staging
of the emptiness took place in a passageway which is itself a site of
permanent renewal” that finds another parallel with the piece of Vadim Fiškin
concerning its setting.
Hans Belting: Invisible Movies in Sugimoto’s Theaters. In: Iconoclash–Beyond
the Image Wars in Science, Religion and Art. Bruno Latour and Peter Weibel [editors]
MIT Press, Cambridge, USA 2002
Albert Abraham Michelson (1852-1931) and Edward Williams Morley (1838-1923)
conceived an experiment (1887) intended to measure the motion of the ether
on the surface of the Earth in their laboratory.
An Irish and a Dutch physicist, George Francis
FitzGerald (1851-1901) and Hendrik Antoon Lorentz (1853-1928), independently
showed the negative outcome of Michelson's and Morley's experiment.
“ Suppose an observer carrying a clock departs on a rocket ship from an
inertial observer at a certain time and then rejoins him at a later time. In
accordance with the time-dilation effect, the elapsed time on the clock of
the noninertial observer will be smaller than that of
the inertial observer—i.e., the noninertial observer will have aged less
than the inertial observer when they rejoin.” Encyclopædia
Britannica, 1994-2002
Italo Calvino: Invisible Cities. Harcourt Brace and Co., San Diego/New York.
1974. p.44.
Alberto Manguel and Gianni Guadalupi: The Dictionary of Imaginary Places.
Harcourt. 1999.
Beszélgetés Paul Virilio-val. translated to Hungarian by J.A. Tillmann (originally
published in: Filmfaust 87/3) http://www.c3.hu/~tillmann/forditasok/VIRILIO/Virilio.html
Modesty, Škuc
Gallery/Mala Gallery, Ljubljana 25 March – 3 May, 2003. The piece was
first shown in the September Horse exhibition curated by Gregor Podnar and
Barnabás Bencsik, Künstlerhaus Bethanien, Berlin, 18 September
– 13 October 2002 see more: http://www.september-horse.org/
Digital prints covered with lenticular screens achieving 3D effect.
Kaplegraf (Techet reka Volga)", water drops, sound, computer,
projection, 1st Valencia Biennial, 13 June - 20 October 2001
Modesty, Pavel House, Laafeld, 6 October – 13 November 2002. It could
operate eitherin
an " interactive" way (the spectator using the keyboard) or in a
"demo" (voice mode) version.
Friedrich/ Frederick Kiesler (1890-1965) was an Austro-American architect,
artist, designer, set designer and theorist.
From the short description of the Vision Machine. http://www.mondesinventes.com/site_c/vision_machine/catalogue.htm