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IGLib 1.4
The IGLib base library for development of numerical, technical and business applications.
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| ContainsActor(vtkRenderer renderer, vtkActor actor) | IG::Gr3d::UtilVtk | [inline, static] |
| ContainsActor2D(vtkRenderer renderer, vtkActor2D actor2D) | IG::Gr3d::UtilVtk | [inline, static] |
| ContainsRenderer(vtkRenderWindow window, vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| CreateBounds(params vtkRenderer[] renderers) | IG::Gr3d::UtilVtk | [inline, static] |
| CreateBounds(params vtkActor[] actors) | IG::Gr3d::UtilVtk | [inline, static] |
| GetActors(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetActors2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetActors2DArray(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetActorsArray(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetFirstActor(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetFirstActor2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetFirstRenderer(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
| GetNumActors(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetNumActors2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| GetNumRenderers(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
| GetRenderers(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
| GetRenderersArray(vtkRenderWindow win) | IG::Gr3d::UtilVtk | [inline, static] |
| GetVtkCamera(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
| GetVtkRenderer(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
| GetVtkRenderWindow(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
| GetVtkRenderWindowControl(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
| IsVtkForm(this IVtkFormContainer control) | IG::Gr3d::UtilVtk | [inline, static] |
| LookUpTableRange(ColorScale scalarBarColorScale, int numValues, ref vtkLookupTable ScalarBarLookUpTable) | IG::Gr3d::UtilVtk | [inline, static] |
| LookUpTableRange(ColorScale scalarBarColorScale, int numValues, double minRangeLT, double maxRangeLT, ref vtkLookupTable ScalarBarLookUpTable) | IG::Gr3d::UtilVtk | [inline, static] |
| RemoveAllActors(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| RemoveAllActors2D(vtkRenderer renderer) | IG::Gr3d::UtilVtk | [inline, static] |
| SetBounds(vtkCubeAxesActor actor, IBoundingBox bounds) | IG::Gr3d::UtilVtk | [inline, static] |
| UpdateBounds(IBoundingBox bounds, params vtkRenderer[] renderers) | IG::Gr3d::UtilVtk | [inline, static] |
| UpdateBounds(ref IBoundingBox bounds, params vtkRenderer[] renderers) | IG::Gr3d::UtilVtk | [inline, static] |
| UpdateBounds(IBoundingBox bounds, params vtkActor[] actors) | IG::Gr3d::UtilVtk | [inline, static] |
| UpdateBounds(ref IBoundingBox bounds, params vtkActor[] actors) | IG::Gr3d::UtilVtk | [inline, static] |